Studio & Team

We founded Gamebop GmbH in 2020 as a work-for-hire studio.
Gamebop quickly grew to become the #1 games provider for Snapchat, with 19 games developed for the platform in collaboration with Voodoo, Kongregate and others; plus 3 high quality games launched on Facebook in collaboration with Playco.
We're driven to use all we've learned, and all the tools we've developed, to disrupt the social gaming space, and make the 'Metaverse' of casual gaming happen sooner than anyone is expecting.
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Tim Brackrock
Md. Finance. Founder | ![]() |
Joe Wilcox | ![]() |
George Hbr
Project Manager | ![]() |
Garret Billian
Game Designer | ![]() |
Andrei Rudenko
Art Director | ![]() |
Leonidas Maliokas
Tools developer | ![]() |
Lexxik
Physics architect | ![]() |
Stiven Ilaraza
Gameplay Developer | ![]() |
Felix
Gameplay Developer | ![]() |
Lewis Fiford
Locomotion Developer | ![]() |
Dennis Protzenko
C++ developer | ![]() |
Garibaldi Mukti
Backend | ![]() |
Syeda Ambreen
Quality Assurance | ![]() |
Eduardo Araujo
3D Artist | ![]() |
Tobgy
3D artist | ![]() |
Alexander Frunz
2D artist | ![]() |
Mauro Ferreyra
2D artist | ![]() |
Duarte
Animation | ![]() |
Denmark Lieneva
Animation | ![]() |
Stefan
Developer | ![]() |
Wildan
Artist | ![]() |
Last modified 7d ago