# Strategy

## A maketing plan that **makes** money



We expect to reach **300M MAU** and generate **USD 200 Million in revenue within the next three years.**

We follow the mobile publishing blueprint: soft launch game prototypes and features, iterate until we know the game will generate revenue, then run user acquisition to generate profit. As a result, **our roll out marketing plan multiplies the investment since the beginning, instead of burning it.**



We have a roadmap of 100+ made-in-house games to release in the next 3 years. A selection of them will be released on existing game portals and on the app stores, as standalones, with their own NFT collection, **to drive traffic back to supersnappy.io while generating revenue.**



We’re also **working on partnerships** with Voodoo, Playco, Zepeto, Kongretate, Miniclip, Discord, Zoom, and Google GameSnacks.&#x20;

